Provide the 1.4.2 potions. Adds BUKKIT-2727.

Two potion types were missing from the 1.4.2 update. Invisibility and
night vision are now in the potion type enum.

Fixes an erroneous use of PotionEffectType.SPEED where it should have
been WEAKNESS.

Removed deprecation for the PotionEffectType relating to certain effects
that are now active in 1.4.2.

Fixes BUKKIT-2677, BUKKIT-2758.
This commit is contained in:
Wesley Wolfe 2012-10-31 04:12:53 -05:00
parent 6b33364949
commit a94a0b209d
2 changed files with 7 additions and 6 deletions

View File

@ -77,8 +77,7 @@ public abstract class PotionEffectType {
/**
* Grants invisibility.
*/
@Deprecated
public static final PotionEffectType INVISIBILITY = new PotionEffectTypeWrapper(14); // unimplemented
public static final PotionEffectType INVISIBILITY = new PotionEffectTypeWrapper(14);
/**
* Blinds an entity.
@ -88,8 +87,7 @@ public abstract class PotionEffectType {
/**
* Allows an entity to see in the dark.
*/
@Deprecated
public static final PotionEffectType NIGHT_VISION = new PotionEffectTypeWrapper(16); // unimplemented
public static final PotionEffectType NIGHT_VISION = new PotionEffectTypeWrapper(16);
/**
* Increases hunger.

View File

@ -7,10 +7,13 @@ public enum PotionType {
FIRE_RESISTANCE(3, PotionEffectType.FIRE_RESISTANCE, 1),
POISON(4, PotionEffectType.POISON, 2),
INSTANT_HEAL(5, PotionEffectType.HEAL, 2),
WEAKNESS(8, PotionEffectType.SPEED, 1),
NIGHT_VISION(6, PotionEffectType.NIGHT_VISION, 1),
WEAKNESS(8, PotionEffectType.WEAKNESS, 1),
STRENGTH(9, PotionEffectType.INCREASE_DAMAGE, 2),
SLOWNESS(10, PotionEffectType.SLOW, 1),
INSTANT_DAMAGE(12, PotionEffectType.HARM, 2);
INSTANT_DAMAGE(12, PotionEffectType.HARM, 2),
INVISIBILTY(14, PotionEffectType.INVISIBILITY, 1),
;
private final int damageValue, maxLevel;
private final PotionEffectType effect;