--- a/net/minecraft/world/item/ItemFireball.java
+++ b/net/minecraft/world/item/ItemFireball.java
@@ -33,12 +33,28 @@
         if (!BlockCampfire.canLight(iblockdata) && !CandleBlock.canLight(iblockdata) && !CandleCakeBlock.canLight(iblockdata)) {
             blockposition = blockposition.relative(itemactioncontext.getClickedFace());
             if (BlockFireAbstract.canBePlacedAt(world, blockposition, itemactioncontext.getHorizontalDirection())) {
+                // CraftBukkit start - fire BlockIgniteEvent
+                if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(world, blockposition, org.bukkit.event.block.BlockIgniteEvent.IgniteCause.FIREBALL, itemactioncontext.getPlayer()).isCancelled()) {
+                    if (!itemactioncontext.getPlayer().getAbilities().instabuild) {
+                        itemactioncontext.getItemInHand().shrink(1);
+                    }
+                    return EnumInteractionResult.PASS;
+                }
+                // CraftBukkit end
                 this.playSound(world, blockposition);
                 world.setBlockAndUpdate(blockposition, BlockFireAbstract.getState(world, blockposition));
                 world.gameEvent((Entity) itemactioncontext.getPlayer(), GameEvent.BLOCK_PLACE, blockposition);
                 flag = true;
             }
         } else {
+            // CraftBukkit start - fire BlockIgniteEvent
+            if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(world, blockposition, org.bukkit.event.block.BlockIgniteEvent.IgniteCause.FIREBALL, itemactioncontext.getPlayer()).isCancelled()) {
+                if (!itemactioncontext.getPlayer().getAbilities().instabuild) {
+                    itemactioncontext.getItemInHand().shrink(1);
+                }
+                return EnumInteractionResult.PASS;
+            }
+            // CraftBukkit end
             this.playSound(world, blockposition);
             world.setBlockAndUpdate(blockposition, (IBlockData) iblockdata.setValue(BlockProperties.LIT, true));
             world.gameEvent((Entity) itemactioncontext.getPlayer(), GameEvent.BLOCK_CHANGE, blockposition);
