--- a/net/minecraft/world/level/GeneratorAccess.java
+++ b/net/minecraft/world/level/GeneratorAccess.java
@@ -101,4 +101,6 @@
     default void gameEvent(ResourceKey<GameEvent> resourcekey, BlockPosition blockposition, GameEvent.a gameevent_a) {
         this.gameEvent((Holder) this.registryAccess().lookupOrThrow(Registries.GAME_EVENT).getOrThrow(resourcekey), blockposition, gameevent_a);
     }
+
+    net.minecraft.server.level.WorldServer getMinecraftWorld(); // CraftBukkit
 }
