8 Commits

Author SHA1 Message Date
t00thpick1
3c209a9884 [Bleeding] Fix crash involving horse passengers. Fixes BUKKIT-5212
Setting a horse's passenger to a non-living entity will cause a
server crash when the horse ticks, we need to check that it is
a living entity before casting, and skip otherwise.
2013-12-20 23:37:57 -06:00
mbax
2726696652 Update CraftBukkit to Minecraft 1.7.2 2013-11-30 19:26:12 -06:00
feildmaster
dcb9d6a5ef Update CraftBukkit to 1.6.4 2013-09-19 20:01:02 -05:00
Wesley Wolfe
5bfd599e9f Store owning Horse in horse inventory. Fixes BUKKIT-4586 2013-07-25 18:04:09 -05:00
h31ix
f9d58bf481 Implement Horse API. Adds BUKKIT-4424
API has been added to interface with Horses and to modify their inventories. Horse entities will now be recognized with the type EntityType.HORSE, and will no longer be UNKNOWN.

HorseJumpEvent, EntityDamageEvent, and EntityTameEvent are all correctly fired for horses.

This commit fixes BUKKIT-4393.
2013-07-10 13:45:52 -04:00
mbax
f6a0b1e426 Update CraftBukkit to 1.6.2 2013-07-08 19:43:37 -04:00
EvilSeph
29fa46a4b2 Fix donkey/mule dupe exploit. 2013-07-02 23:38:44 -04:00
EvilSeph
7b71fc23be Added EntityHorse for diff visibility. 2013-07-02 23:38:44 -04:00