feildmaster 899b9c17cc Direct all BlockPlaceEvents to a singular location. Fixes BUKKIT-3438
By having a single function to process BlockPlacement logic, we make
it so that there is consistent behavior throughout all BlockPlace
events. This should allow for easier troubleshooting and less diffs
in source.

This also fixes BUKKIT-3463 by including the correct coordinates that
were clicked to the event.
2013-01-27 10:44:32 -06:00

112 lines
3.7 KiB
Java

package net.minecraft.server;
public class ItemDoor extends Item {
private Material a;
public ItemDoor(int i, Material material) {
super(i);
this.a = material;
this.maxStackSize = 1;
this.a(CreativeModeTab.d);
}
public boolean interactWith(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l, float f, float f1, float f2) {
final int clickedX = i, clickedY = j, clickedZ = k; // CraftBukkit
if (l != 1) {
return false;
} else {
++j;
Block block;
if (this.a == Material.WOOD) {
block = Block.WOODEN_DOOR;
} else {
block = Block.IRON_DOOR_BLOCK;
}
if (entityhuman.a(i, j, k, l, itemstack) && entityhuman.a(i, j + 1, k, l, itemstack)) {
if (!block.canPlace(world, i, j, k)) {
return false;
} else {
int i1 = MathHelper.floor((double) ((entityhuman.yaw + 180.0F) * 4.0F / 360.0F) - 0.5D) & 3;
// CraftBukkit start
if (!place(world, i, j, k, i1, block, entityhuman, clickedX, clickedY, clickedZ)) {
return false;
}
// CraftBukkit end
--itemstack.count;
return true;
}
} else {
return false;
}
}
}
public static void place(World world, int i, int j, int k, int l, Block block) {
// CraftBukkit start
place(world, i, j, k, l, block, null, i, j, k);
}
public static boolean place(World world, int i, int j, int k, int l, Block block, EntityHuman entityhuman, int clickedX, int clickedY, int clickedZ) {
// CraftBukkit end
byte b0 = 0;
byte b1 = 0;
if (l == 0) {
b1 = 1;
}
if (l == 1) {
b0 = -1;
}
if (l == 2) {
b1 = -1;
}
if (l == 3) {
b0 = 1;
}
int i1 = (world.t(i - b0, j, k - b1) ? 1 : 0) + (world.t(i - b0, j + 1, k - b1) ? 1 : 0);
int j1 = (world.t(i + b0, j, k + b1) ? 1 : 0) + (world.t(i + b0, j + 1, k + b1) ? 1 : 0);
boolean flag = world.getTypeId(i - b0, j, k - b1) == block.id || world.getTypeId(i - b0, j + 1, k - b1) == block.id;
boolean flag1 = world.getTypeId(i + b0, j, k + b1) == block.id || world.getTypeId(i + b0, j + 1, k + b1) == block.id;
boolean flag2 = false;
if (flag && !flag1) {
flag2 = true;
} else if (j1 > i1) {
flag2 = true;
}
world.suppressPhysics = true;
// CraftBukkit start
if (entityhuman != null) {
if(!ItemBlock.processBlockPlace(world, entityhuman, null, i, j, k, block.id, l, clickedX, clickedY, clickedZ)) {
((EntityPlayer) entityhuman).playerConnection.sendPacket(new Packet53BlockChange(i, j + 1, k, world));
return false;
}
if (world.getTypeId(i, j, k) != block.id) {
((EntityPlayer) entityhuman).playerConnection.sendPacket(new Packet53BlockChange(i, j + 1, k, world));
return true;
}
world.suppressPhysics = true;
} else {
world.setTypeIdAndData(i, j, k, block.id, l);
}
// CraftBukkit end
world.setTypeIdAndData(i, j + 1, k, block.id, 8 | (flag2 ? 1 : 0));
world.suppressPhysics = false;
world.applyPhysics(i, j, k, block.id);
world.applyPhysics(i, j + 1, k, block.id);
return true; // CraftBukkit
}
}