CraftBukkit/src/main/java/net/minecraft/server/TileEntityMobSpawner.java
EvilSeph 167febd8e6 Fixed allow-animals not applying to chunk generation.
Moved the legitimacy checking into World.addEntity for better organisation and to better account for future methods being added that control whether or not an entity should spawn.
2011-09-20 01:20:05 -04:00

109 lines
4.1 KiB
Java

package net.minecraft.server;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason; // CraftBukkit
public class TileEntityMobSpawner extends TileEntity {
public int spawnDelay = -1;
public String mobName = "Pig"; // CraftBukkit - private -> public
public double b;
public double c = 0.0D;
public TileEntityMobSpawner() {
this.spawnDelay = 20;
}
public void a(String s) {
this.mobName = s;
}
public boolean a() {
return this.world.a((double) this.x + 0.5D, (double) this.y + 0.5D, (double) this.z + 0.5D, 16.0D) != null;
}
public void h_() {
this.c = this.b;
if (this.a()) {
double d0 = (double) ((float) this.x + this.world.random.nextFloat());
double d1 = (double) ((float) this.y + this.world.random.nextFloat());
double d2 = (double) ((float) this.z + this.world.random.nextFloat());
this.world.a("smoke", d0, d1, d2, 0.0D, 0.0D, 0.0D);
this.world.a("flame", d0, d1, d2, 0.0D, 0.0D, 0.0D);
for (this.b += (double) (1000.0F / ((float) this.spawnDelay + 200.0F)); this.b > 360.0D; this.c -= 360.0D) {
this.b -= 360.0D;
}
if (!this.world.isStatic) {
if (this.spawnDelay == -1) {
this.c();
}
if (this.spawnDelay > 0) {
--this.spawnDelay;
return;
}
byte b0 = 4;
for (int i = 0; i < b0; ++i) {
EntityLiving entityliving = (EntityLiving) ((EntityLiving) EntityTypes.a(this.mobName, this.world));
if (entityliving == null) {
return;
}
int j = this.world.a(entityliving.getClass(), AxisAlignedBB.b((double) this.x, (double) this.y, (double) this.z, (double) (this.x + 1), (double) (this.y + 1), (double) (this.z + 1)).b(8.0D, 4.0D, 8.0D)).size();
if (j >= 6) {
this.c();
return;
}
if (entityliving != null) {
double d3 = (double) this.x + (this.world.random.nextDouble() - this.world.random.nextDouble()) * 4.0D;
double d4 = (double) (this.y + this.world.random.nextInt(3) - 1);
double d5 = (double) this.z + (this.world.random.nextDouble() - this.world.random.nextDouble()) * 4.0D;
entityliving.setPositionRotation(d3, d4, d5, this.world.random.nextFloat() * 360.0F, 0.0F);
if (entityliving.d()) {
// CraftBukkit - added a reason for spawning this creature
this.world.addEntity(entityliving, SpawnReason.SPAWNER);
for (int k = 0; k < 20; ++k) {
d0 = (double) this.x + 0.5D + ((double) this.world.random.nextFloat() - 0.5D) * 2.0D;
d1 = (double) this.y + 0.5D + ((double) this.world.random.nextFloat() - 0.5D) * 2.0D;
d2 = (double) this.z + 0.5D + ((double) this.world.random.nextFloat() - 0.5D) * 2.0D;
this.world.a("smoke", d0, d1, d2, 0.0D, 0.0D, 0.0D);
this.world.a("flame", d0, d1, d2, 0.0D, 0.0D, 0.0D);
}
entityliving.ab();
this.c();
}
}
}
}
super.h_();
}
}
private void c() {
this.spawnDelay = 200 + this.world.random.nextInt(600);
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
this.mobName = nbttagcompound.getString("EntityId");
this.spawnDelay = nbttagcompound.d("Delay");
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
nbttagcompound.setString("EntityId", this.mobName);
nbttagcompound.a("Delay", (short) this.spawnDelay);
}
}