1611 lines
51 KiB
Java
1611 lines
51 KiB
Java
package net.minecraft.server;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Random;
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import java.util.UUID;
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// CraftBukkit start
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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// CraftBukkit end
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public abstract class EntityLiving extends Entity {
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private static final UUID b = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D");
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private static final AttributeModifier c = (new AttributeModifier(b, "Sprinting speed boost", 0.30000001192092896D, 2)).a(false);
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private AttributeMapBase d;
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public CombatTracker combatTracker = new CombatTracker(this); // CraftBukkit - private -> public, remove final
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public final HashMap effects = new HashMap(); // CraftBukkit - protected -> public
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private final ItemStack[] g = new ItemStack[5];
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public boolean au;
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public int av;
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public int aw;
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public float ax;
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public int hurtTicks;
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public int az;
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public float aA;
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public int deathTicks;
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public int attackTicks;
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public float aD;
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public float aE;
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public float aF;
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public float aG;
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public float aH;
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public int maxNoDamageTicks = 20;
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public float aJ;
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public float aK;
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public float aL;
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public float aM;
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public float aN;
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public float aO;
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public float aP;
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public float aQ;
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public float aR = 0.02F;
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public EntityHuman killer; // CraftBukkit - protected -> public
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protected int lastDamageByPlayerTime;
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protected boolean aU;
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protected int aV;
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protected float aW;
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protected float aX;
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protected float aY;
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protected float aZ;
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protected float ba;
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protected int bb;
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public float lastDamage; // CraftBukkit - protected -> public
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protected boolean bd;
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public float be;
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public float bf;
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protected float bg;
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protected int bh;
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protected double bi;
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protected double bj;
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protected double bk;
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protected double bl;
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protected double bm;
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public boolean updateEffects = true; // CraftBukkit - private -> public
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public EntityLiving lastDamager; // CraftBukkit - private -> public
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private int j;
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private EntityLiving bn;
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private int bo;
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private float bp;
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private int bq;
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private float br;
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// CraftBukkit start
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public int expToDrop;
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public int maxAirTicks = 300;
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// CraftBukkit end
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public EntityLiving(World world) {
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super(world);
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this.aD();
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// CraftBukkit - setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor
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this.datawatcher.watch(6, (float) this.getAttributeInstance(GenericAttributes.a).getValue());
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this.l = true;
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this.aM = (float) (Math.random() + 1.0D) * 0.01F;
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this.setPosition(this.locX, this.locY, this.locZ);
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this.aL = (float) Math.random() * 12398.0F;
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this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
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this.aP = this.yaw;
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this.X = 0.5F;
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}
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protected void c() {
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this.datawatcher.a(7, Integer.valueOf(0));
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this.datawatcher.a(8, Byte.valueOf((byte) 0));
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this.datawatcher.a(9, Byte.valueOf((byte) 0));
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this.datawatcher.a(6, Float.valueOf(1.0F));
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}
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protected void aD() {
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this.bc().b(GenericAttributes.a);
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this.bc().b(GenericAttributes.c);
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this.bc().b(GenericAttributes.d);
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if (!this.bk()) {
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this.getAttributeInstance(GenericAttributes.d).setValue(0.10000000149011612D);
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}
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}
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protected void a(double d0, boolean flag) {
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if (!this.M()) {
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this.N();
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}
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if (flag && this.fallDistance > 0.0F) {
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int i = MathHelper.floor(this.locX);
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int j = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
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int k = MathHelper.floor(this.locZ);
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Block block = this.world.getType(i, j, k);
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if (block.getMaterial() == Material.AIR) {
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int l = this.world.getType(i, j - 1, k).b();
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if (l == 11 || l == 32 || l == 21) {
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block = this.world.getType(i, j - 1, k);
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}
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} else if (!this.world.isStatic && this.fallDistance > 3.0F) {
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this.world.triggerEffect(2006, i, j, k, MathHelper.f(this.fallDistance - 3.0F));
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}
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block.a(this.world, i, j, k, this, this.fallDistance);
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}
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super.a(d0, flag);
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}
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public boolean aE() {
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return false;
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}
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public void C() {
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this.aD = this.aE;
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super.C();
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this.world.methodProfiler.a("livingEntityBaseTick");
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if (this.isAlive() && this.inBlock()) {
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this.damageEntity(DamageSource.STUCK, 1.0F);
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}
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if (this.isFireproof() || this.world.isStatic) {
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this.extinguish();
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}
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boolean flag = this instanceof EntityHuman && ((EntityHuman) this).abilities.isInvulnerable;
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if (this.isAlive() && this.a(Material.WATER)) {
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if (!this.aE() && !this.hasEffect(MobEffectList.WATER_BREATHING.id) && !flag) {
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this.setAirTicks(this.j(this.getAirTicks()));
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if (this.getAirTicks() == -20) {
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this.setAirTicks(0);
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for (int i = 0; i < 8; ++i) {
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float f = this.random.nextFloat() - this.random.nextFloat();
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float f1 = this.random.nextFloat() - this.random.nextFloat();
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float f2 = this.random.nextFloat() - this.random.nextFloat();
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this.world.addParticle("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ);
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}
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this.damageEntity(DamageSource.DROWN, 2.0F);
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}
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}
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if (!this.world.isStatic && this.am() && this.vehicle instanceof EntityLiving) {
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this.mount((Entity) null);
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}
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} else {
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// CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency
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if (this.getAirTicks() != 300) {
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this.setAirTicks(maxAirTicks);
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}
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// CraftBukkit end
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}
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if (this.isAlive() && this.L()) {
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this.extinguish();
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}
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this.aJ = this.aK;
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if (this.attackTicks > 0) {
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--this.attackTicks;
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}
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if (this.hurtTicks > 0) {
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--this.hurtTicks;
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}
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if (this.noDamageTicks > 0 && !(this instanceof EntityPlayer)) {
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--this.noDamageTicks;
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}
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if (this.getHealth() <= 0.0F) {
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this.aF();
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}
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if (this.lastDamageByPlayerTime > 0) {
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--this.lastDamageByPlayerTime;
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} else {
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this.killer = null;
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}
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if (this.bn != null && !this.bn.isAlive()) {
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this.bn = null;
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}
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if (this.lastDamager != null) {
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if (!this.lastDamager.isAlive()) {
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this.b((EntityLiving) null);
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} else if (this.ticksLived - this.j > 100) {
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this.b((EntityLiving) null);
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}
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}
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this.removeAllEffects();
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this.aZ = this.aY;
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this.aO = this.aN;
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this.aQ = this.aP;
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this.lastYaw = this.yaw;
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this.lastPitch = this.pitch;
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this.world.methodProfiler.b();
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}
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// CraftBukkit start
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public int getExpReward() {
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int exp = this.getExpValue(this.killer);
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if (!this.world.isStatic && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.aG()) {
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return exp;
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} else {
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return 0;
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}
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}
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// CraftBukkit end
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public boolean isBaby() {
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return false;
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}
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protected void aF() {
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++this.deathTicks;
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if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
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int i;
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// CraftBukkit start - Update getExpReward() above if the removed if() changes!
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i = this.expToDrop;
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while (i > 0) {
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int j = EntityExperienceOrb.getOrbValue(i);
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i -= j;
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this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
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}
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this.expToDrop = 0;
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// CraftBukkit end
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this.die();
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for (i = 0; i < 20; ++i) {
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double d0 = this.random.nextGaussian() * 0.02D;
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double d1 = this.random.nextGaussian() * 0.02D;
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double d2 = this.random.nextGaussian() * 0.02D;
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this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, d0, d1, d2);
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}
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}
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}
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protected boolean aG() {
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return !this.isBaby();
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}
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protected int j(int i) {
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int j = EnchantmentManager.getOxygenEnchantmentLevel(this);
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return j > 0 && this.random.nextInt(j + 1) > 0 ? i : i - 1;
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}
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protected int getExpValue(EntityHuman entityhuman) {
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return 0;
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}
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protected boolean alwaysGivesExp() {
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return false;
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}
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public Random aI() {
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return this.random;
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}
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public EntityLiving getLastDamager() {
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return this.lastDamager;
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}
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public int aK() {
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return this.j;
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}
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public void b(EntityLiving entityliving) {
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this.lastDamager = entityliving;
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this.j = this.ticksLived;
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}
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public EntityLiving aL() {
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return this.bn;
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}
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public int aM() {
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return this.bo;
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}
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public void k(Entity entity) {
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if (entity instanceof EntityLiving) {
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this.bn = (EntityLiving) entity;
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} else {
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this.bn = null;
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}
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this.bo = this.ticksLived;
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}
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public int aN() {
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return this.aV;
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}
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public void b(NBTTagCompound nbttagcompound) {
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nbttagcompound.setFloat("HealF", this.getHealth());
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nbttagcompound.setShort("Health", (short) ((int) Math.ceil((double) this.getHealth())));
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nbttagcompound.setShort("HurtTime", (short) this.hurtTicks);
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nbttagcompound.setShort("DeathTime", (short) this.deathTicks);
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nbttagcompound.setShort("AttackTime", (short) this.attackTicks);
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nbttagcompound.setFloat("AbsorptionAmount", this.bs());
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ItemStack[] aitemstack = this.getEquipment();
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int i = aitemstack.length;
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int j;
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ItemStack itemstack;
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for (j = 0; j < i; ++j) {
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itemstack = aitemstack[j];
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if (itemstack != null) {
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this.d.a(itemstack.D());
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}
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}
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nbttagcompound.set("Attributes", GenericAttributes.a(this.bc()));
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aitemstack = this.getEquipment();
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i = aitemstack.length;
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for (j = 0; j < i; ++j) {
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itemstack = aitemstack[j];
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if (itemstack != null) {
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this.d.b(itemstack.D());
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}
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}
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if (!this.effects.isEmpty()) {
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NBTTagList nbttaglist = new NBTTagList();
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Iterator iterator = this.effects.values().iterator();
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while (iterator.hasNext()) {
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MobEffect mobeffect = (MobEffect) iterator.next();
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nbttaglist.add(mobeffect.a(new NBTTagCompound()));
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}
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nbttagcompound.set("ActiveEffects", nbttaglist);
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}
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}
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public void a(NBTTagCompound nbttagcompound) {
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this.m(nbttagcompound.getFloat("AbsorptionAmount"));
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if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isStatic) {
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GenericAttributes.a(this.bc(), nbttagcompound.getList("Attributes", 10));
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}
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if (nbttagcompound.hasKeyOfType("ActiveEffects", 9)) {
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NBTTagList nbttaglist = nbttagcompound.getList("ActiveEffects", 10);
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for (int i = 0; i < nbttaglist.size(); ++i) {
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NBTTagCompound nbttagcompound1 = nbttaglist.get(i);
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MobEffect mobeffect = MobEffect.b(nbttagcompound1);
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if (mobeffect != null) {
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this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect);
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}
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}
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}
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// CraftBukkit start
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if (nbttagcompound.hasKey("Bukkit.MaxHealth")) {
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NBTBase nbtbase = nbttagcompound.get("Bukkit.MaxHealth");
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if (nbtbase.getTypeId() == 5) {
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this.getAttributeInstance(GenericAttributes.a).setValue((double) ((NBTTagFloat) nbtbase).c());
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} else if (nbtbase.getTypeId() == 3) {
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this.getAttributeInstance(GenericAttributes.a).setValue((double) ((NBTTagInt) nbtbase).d());
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}
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}
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// CraftBukkit end
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if (nbttagcompound.hasKeyOfType("HealF", 99)) {
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this.setHealth(nbttagcompound.getFloat("HealF"));
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} else {
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NBTBase nbtbase = nbttagcompound.get("Health");
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if (nbtbase == null) {
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this.setHealth(this.getMaxHealth());
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} else if (nbtbase.getTypeId() == 5) {
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this.setHealth(((NBTTagFloat) nbtbase).h());
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} else if (nbtbase.getTypeId() == 2) {
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this.setHealth((float) ((NBTTagShort) nbtbase).e());
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}
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}
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this.hurtTicks = nbttagcompound.getShort("HurtTime");
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this.deathTicks = nbttagcompound.getShort("DeathTime");
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this.attackTicks = nbttagcompound.getShort("AttackTime");
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}
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protected void removeAllEffects() {
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Iterator iterator = this.effects.keySet().iterator();
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while (iterator.hasNext()) {
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Integer integer = (Integer) iterator.next();
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MobEffect mobeffect = (MobEffect) this.effects.get(integer);
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if (!mobeffect.tick(this)) {
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if (!this.world.isStatic) {
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iterator.remove();
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this.b(mobeffect);
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}
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} else if (mobeffect.getDuration() % 600 == 0) {
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this.a(mobeffect, false);
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}
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}
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int i;
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if (this.updateEffects) {
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if (!this.world.isStatic) {
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if (this.effects.isEmpty()) {
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this.datawatcher.watch(8, Byte.valueOf((byte) 0));
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this.datawatcher.watch(7, Integer.valueOf(0));
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this.setInvisible(false);
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} else {
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i = PotionBrewer.a(this.effects.values());
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this.datawatcher.watch(8, Byte.valueOf((byte) (PotionBrewer.b(this.effects.values()) ? 1 : 0)));
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this.datawatcher.watch(7, Integer.valueOf(i));
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this.setInvisible(this.hasEffect(MobEffectList.INVISIBILITY.id));
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}
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}
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this.updateEffects = false;
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}
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i = this.datawatcher.getInt(7);
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boolean flag = this.datawatcher.getByte(8) > 0;
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if (i > 0) {
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boolean flag1 = false;
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if (!this.isInvisible()) {
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flag1 = this.random.nextBoolean();
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} else {
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flag1 = this.random.nextInt(15) == 0;
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}
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if (flag) {
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flag1 &= this.random.nextInt(5) == 0;
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}
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if (flag1 && i > 0) {
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double d0 = (double) (i >> 16 & 255) / 255.0D;
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double d1 = (double) (i >> 8 & 255) / 255.0D;
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double d2 = (double) (i >> 0 & 255) / 255.0D;
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this.world.addParticle(flag ? "mobSpellAmbient" : "mobSpell", this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length - (double) this.height, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2);
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}
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}
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}
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public void aP() {
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Iterator iterator = this.effects.keySet().iterator();
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while (iterator.hasNext()) {
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Integer integer = (Integer) iterator.next();
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MobEffect mobeffect = (MobEffect) this.effects.get(integer);
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if (!this.world.isStatic) {
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iterator.remove();
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this.b(mobeffect);
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}
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}
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}
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|
|
public Collection getEffects() {
|
|
return this.effects.values();
|
|
}
|
|
|
|
public boolean hasEffect(int i) {
|
|
// CraftBukkit - Add size check for efficiency
|
|
return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(i));
|
|
}
|
|
|
|
public boolean hasEffect(MobEffectList mobeffectlist) {
|
|
// CraftBukkit - Add size check for efficiency
|
|
return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(mobeffectlist.id));
|
|
}
|
|
|
|
public MobEffect getEffect(MobEffectList mobeffectlist) {
|
|
return (MobEffect) this.effects.get(Integer.valueOf(mobeffectlist.id));
|
|
}
|
|
|
|
public void addEffect(MobEffect mobeffect) {
|
|
if (this.d(mobeffect)) {
|
|
if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) {
|
|
((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect);
|
|
this.a((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId())), true);
|
|
} else {
|
|
this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect);
|
|
this.a(mobeffect);
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean d(MobEffect mobeffect) {
|
|
if (this.getMonsterType() == EnumMonsterType.UNDEAD) {
|
|
int i = mobeffect.getEffectId();
|
|
|
|
if (i == MobEffectList.REGENERATION.id || i == MobEffectList.POISON.id) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public boolean aR() {
|
|
return this.getMonsterType() == EnumMonsterType.UNDEAD;
|
|
}
|
|
|
|
public void m(int i) {
|
|
MobEffect mobeffect = (MobEffect) this.effects.remove(Integer.valueOf(i));
|
|
|
|
if (mobeffect != null) {
|
|
this.b(mobeffect);
|
|
}
|
|
}
|
|
|
|
protected void a(MobEffect mobeffect) {
|
|
this.updateEffects = true;
|
|
if (!this.world.isStatic) {
|
|
MobEffectList.byId[mobeffect.getEffectId()].b(this, this.bc(), mobeffect.getAmplifier());
|
|
}
|
|
}
|
|
|
|
protected void a(MobEffect mobeffect, boolean flag) {
|
|
this.updateEffects = true;
|
|
if (flag && !this.world.isStatic) {
|
|
MobEffectList.byId[mobeffect.getEffectId()].a(this, this.bc(), mobeffect.getAmplifier());
|
|
MobEffectList.byId[mobeffect.getEffectId()].b(this, this.bc(), mobeffect.getAmplifier());
|
|
}
|
|
}
|
|
|
|
protected void b(MobEffect mobeffect) {
|
|
this.updateEffects = true;
|
|
if (!this.world.isStatic) {
|
|
MobEffectList.byId[mobeffect.getEffectId()].a(this, this.bc(), mobeffect.getAmplifier());
|
|
}
|
|
}
|
|
|
|
// CraftBukkit start - Delegate so we can handle providing a reason for health being regained
|
|
public void heal(float f) {
|
|
heal(f, EntityRegainHealthEvent.RegainReason.CUSTOM);
|
|
}
|
|
|
|
public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
|
|
float f1 = this.getHealth();
|
|
|
|
if (f1 > 0.0F) {
|
|
EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
|
|
if (!event.isCancelled()) {
|
|
this.setHealth((float) (this.getHealth() + event.getAmount()));
|
|
}
|
|
}
|
|
}
|
|
|
|
public final float getHealth() {
|
|
// CraftBukkit start - Use unscaled health
|
|
if (this instanceof EntityPlayer) {
|
|
return (float) ((EntityPlayer) this).getBukkitEntity().getHealth();
|
|
}
|
|
// CraftBukkit end
|
|
return this.datawatcher.getFloat(6);
|
|
}
|
|
|
|
public void setHealth(float f) {
|
|
// CraftBukkit start - Handle scaled health
|
|
if (this instanceof EntityPlayer) {
|
|
org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
|
|
// Squeeze
|
|
if (f < 0.0F) {
|
|
player.setRealHealth(0.0D);
|
|
} else if (f > player.getMaxHealth()) {
|
|
player.setRealHealth(player.getMaxHealth());
|
|
} else {
|
|
player.setRealHealth(f);
|
|
}
|
|
|
|
this.datawatcher.watch(6, Float.valueOf(player.getScaledHealth()));
|
|
return;
|
|
}
|
|
// CraftBukkit end
|
|
this.datawatcher.watch(6, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth())));
|
|
}
|
|
|
|
public boolean damageEntity(DamageSource damagesource, float f) {
|
|
if (this.isInvulnerable()) {
|
|
return false;
|
|
} else if (this.world.isStatic) {
|
|
return false;
|
|
} else {
|
|
this.aV = 0;
|
|
if (this.getHealth() <= 0.0F) {
|
|
return false;
|
|
} else if (damagesource.o() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
|
|
return false;
|
|
} else {
|
|
if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
|
|
this.getEquipment(4).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
|
|
f *= 0.75F;
|
|
}
|
|
|
|
this.aG = 1.5F;
|
|
boolean flag = true;
|
|
|
|
// CraftBukkit start
|
|
EntityDamageEvent event = CraftEventFactory.handleEntityDamageEvent(this, damagesource, f);
|
|
if (event != null) {
|
|
if (event.isCancelled()) {
|
|
return false;
|
|
}
|
|
f = (float) event.getDamage();
|
|
}
|
|
// CraftBukkit end
|
|
|
|
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
|
|
if (f <= this.lastDamage) {
|
|
return false;
|
|
}
|
|
|
|
this.d(damagesource, f - this.lastDamage);
|
|
this.lastDamage = f;
|
|
flag = false;
|
|
} else {
|
|
this.lastDamage = f;
|
|
this.ax = this.getHealth();
|
|
this.noDamageTicks = this.maxNoDamageTicks;
|
|
this.d(damagesource, f);
|
|
this.hurtTicks = this.az = 10;
|
|
}
|
|
|
|
this.aA = 0.0F;
|
|
Entity entity = damagesource.getEntity();
|
|
|
|
if (entity != null) {
|
|
if (entity instanceof EntityLiving) {
|
|
this.b((EntityLiving) entity);
|
|
}
|
|
|
|
if (entity instanceof EntityHuman) {
|
|
this.lastDamageByPlayerTime = 100;
|
|
this.killer = (EntityHuman) entity;
|
|
} else if (entity instanceof EntityWolf) {
|
|
EntityWolf entitywolf = (EntityWolf) entity;
|
|
|
|
if (entitywolf.isTamed()) {
|
|
this.lastDamageByPlayerTime = 100;
|
|
this.killer = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (flag) {
|
|
this.world.broadcastEntityEffect(this, (byte) 2);
|
|
if (damagesource != DamageSource.DROWN) {
|
|
this.Q();
|
|
}
|
|
|
|
if (entity != null) {
|
|
double d0 = entity.locX - this.locX;
|
|
|
|
double d1;
|
|
|
|
for (d1 = entity.locZ - this.locZ; d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
|
|
d0 = (Math.random() - Math.random()) * 0.01D;
|
|
}
|
|
|
|
this.aA = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
|
|
this.a(entity, f, d0, d1);
|
|
} else {
|
|
this.aA = (float) ((int) (Math.random() * 2.0D) * 180);
|
|
}
|
|
}
|
|
|
|
String s;
|
|
|
|
if (this.getHealth() <= 0.0F) {
|
|
s = this.aU();
|
|
if (flag && s != null) {
|
|
this.makeSound(s, this.bf(), this.bg());
|
|
}
|
|
|
|
this.die(damagesource);
|
|
} else {
|
|
s = this.aT();
|
|
if (flag && s != null) {
|
|
this.makeSound(s, this.bf(), this.bg());
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
public void a(ItemStack itemstack) {
|
|
this.makeSound("random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F);
|
|
|
|
for (int i = 0; i < 5; ++i) {
|
|
Vec3D vec3d = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
|
|
|
|
vec3d.a(-this.pitch * 3.1415927F / 180.0F);
|
|
vec3d.b(-this.yaw * 3.1415927F / 180.0F);
|
|
Vec3D vec3d1 = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D);
|
|
|
|
vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
|
|
vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
|
|
vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ);
|
|
this.world.addParticle("iconcrack_" + Item.b(itemstack.getItem()), vec3d1.c, vec3d1.d, vec3d1.e, vec3d.c, vec3d.d + 0.05D, vec3d.e);
|
|
}
|
|
}
|
|
|
|
public void die(DamageSource damagesource) {
|
|
Entity entity = damagesource.getEntity();
|
|
EntityLiving entityliving = this.aX();
|
|
|
|
if (this.bb >= 0 && entityliving != null) {
|
|
entityliving.b(this, this.bb);
|
|
}
|
|
|
|
if (entity != null) {
|
|
entity.a(this);
|
|
}
|
|
|
|
this.aU = true;
|
|
if (!this.world.isStatic) {
|
|
int i = 0;
|
|
|
|
if (entity instanceof EntityHuman) {
|
|
i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel((EntityLiving) entity);
|
|
}
|
|
|
|
if (this.aG() && this.world.getGameRules().getBoolean("doMobLoot")) {
|
|
this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i);
|
|
this.dropEquipment(this.lastDamageByPlayerTime > 0, i);
|
|
if (false && this.lastDamageByPlayerTime > 0) { // CraftBukkit - move rare item drop call to dropDeathLoot
|
|
int j = this.random.nextInt(200) - i;
|
|
|
|
if (j < 5) {
|
|
this.getRareDrop(j <= 0 ? 1 : 0);
|
|
}
|
|
}
|
|
} else { // CraftBukkit
|
|
CraftEventFactory.callEntityDeathEvent(this); // CraftBukkit
|
|
}
|
|
}
|
|
|
|
this.world.broadcastEntityEffect(this, (byte) 3);
|
|
}
|
|
|
|
protected void dropEquipment(boolean flag, int i) {}
|
|
|
|
public void a(Entity entity, float f, double d0, double d1) {
|
|
if (this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.c).getValue()) {
|
|
this.am = true;
|
|
float f1 = MathHelper.sqrt(d0 * d0 + d1 * d1);
|
|
float f2 = 0.4F;
|
|
|
|
this.motX /= 2.0D;
|
|
this.motY /= 2.0D;
|
|
this.motZ /= 2.0D;
|
|
this.motX -= d0 / (double) f1 * (double) f2;
|
|
this.motY += (double) f2;
|
|
this.motZ -= d1 / (double) f1 * (double) f2;
|
|
if (this.motY > 0.4000000059604645D) {
|
|
this.motY = 0.4000000059604645D;
|
|
}
|
|
}
|
|
}
|
|
|
|
protected String aT() {
|
|
return "game.neutral.hurt";
|
|
}
|
|
|
|
protected String aU() {
|
|
return "game.neutral.die";
|
|
}
|
|
|
|
// CraftBukkit start - Change return type to ItemStack
|
|
protected ItemStack getRareDrop(int i) {
|
|
return null;
|
|
}
|
|
// CraftBukkit end
|
|
|
|
protected void dropDeathLoot(boolean flag, int i) {}
|
|
|
|
public boolean h_() {
|
|
int i = MathHelper.floor(this.locX);
|
|
int j = MathHelper.floor(this.boundingBox.b);
|
|
int k = MathHelper.floor(this.locZ);
|
|
Block block = this.world.getType(i, j, k);
|
|
|
|
return block == Blocks.LADDER || block == Blocks.VINE;
|
|
}
|
|
|
|
public boolean isAlive() {
|
|
return !this.dead && this.getHealth() > 0.0F;
|
|
}
|
|
|
|
protected void b(float f) {
|
|
super.b(f);
|
|
MobEffect mobeffect = this.getEffect(MobEffectList.JUMP);
|
|
float f1 = mobeffect != null ? (float) (mobeffect.getAmplifier() + 1) : 0.0F;
|
|
// CraftBukkit start
|
|
float i = MathHelper.f(f - 3.0F - f1);
|
|
|
|
if (i > 0) {
|
|
EntityDamageEvent event = CraftEventFactory.callEntityDamageEvent(null, this, EntityDamageEvent.DamageCause.FALL, i);
|
|
if (event.isCancelled()) {
|
|
return;
|
|
}
|
|
|
|
i = (float) event.getDamage();
|
|
if (i > 0) {
|
|
this.getBukkitEntity().setLastDamageCause(event);
|
|
}
|
|
}
|
|
// CraftBukkit end
|
|
|
|
if (i > 0) {
|
|
this.makeSound(this.o(org.bukkit.util.NumberConversions.ceil(i)), 1.0F, 1.0F); // CraftBukkit - ceil
|
|
this.damageEntity(DamageSource.FALL, (float) i);
|
|
int j = MathHelper.floor(this.locX);
|
|
int k = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
|
|
int l = MathHelper.floor(this.locZ);
|
|
Block block = this.world.getType(j, k, l);
|
|
|
|
if (block.getMaterial() != Material.AIR) {
|
|
StepSound stepsound = block.stepSound;
|
|
|
|
this.makeSound(stepsound.getStepSound(), stepsound.getVolume1() * 0.5F, stepsound.getVolume2() * 0.75F);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected String o(int i) {
|
|
return i > 4 ? "game.neutral.hurt.fall.big" : "game.neutral.hurt.fall.small";
|
|
}
|
|
|
|
public int aV() {
|
|
int i = 0;
|
|
ItemStack[] aitemstack = this.getEquipment();
|
|
int j = aitemstack.length;
|
|
|
|
for (int k = 0; k < j; ++k) {
|
|
ItemStack itemstack = aitemstack[k];
|
|
|
|
if (itemstack != null && itemstack.getItem() instanceof ItemArmor) {
|
|
int l = ((ItemArmor) itemstack.getItem()).c;
|
|
|
|
i += l;
|
|
}
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
protected void h(float f) {}
|
|
|
|
protected float b(DamageSource damagesource, float f) {
|
|
if (!damagesource.ignoresArmor()) {
|
|
int i = 25 - this.aV();
|
|
float f1 = f * (float) i;
|
|
|
|
this.h(f);
|
|
f = f1 / 25.0F;
|
|
}
|
|
|
|
return f;
|
|
}
|
|
|
|
protected float c(DamageSource damagesource, float f) {
|
|
if (damagesource.h()) {
|
|
return f;
|
|
} else {
|
|
if (this instanceof EntityZombie) {
|
|
f = f;
|
|
}
|
|
|
|
int i;
|
|
int j;
|
|
float f1;
|
|
|
|
if (this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
|
|
i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
|
|
j = 25 - i;
|
|
f1 = f * (float) j;
|
|
f = f1 / 25.0F;
|
|
}
|
|
|
|
if (f <= 0.0F) {
|
|
return 0.0F;
|
|
} else {
|
|
i = EnchantmentManager.a(this.getEquipment(), damagesource);
|
|
if (i > 20) {
|
|
i = 20;
|
|
}
|
|
|
|
if (i > 0 && i <= 20) {
|
|
j = 25 - i;
|
|
f1 = f * (float) j;
|
|
f = f1 / 25.0F;
|
|
}
|
|
|
|
return f;
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void d(DamageSource damagesource, float f) {
|
|
if (!this.isInvulnerable()) {
|
|
f = this.b(damagesource, f);
|
|
f = this.c(damagesource, f);
|
|
float f1 = f;
|
|
|
|
f = Math.max(f - this.bs(), 0.0F);
|
|
this.m(this.bs() - (f1 - f));
|
|
if (f != 0.0F) {
|
|
float f2 = this.getHealth();
|
|
|
|
this.setHealth(f2 - f);
|
|
this.aW().a(damagesource, f2, f);
|
|
this.m(this.bs() - f);
|
|
}
|
|
}
|
|
}
|
|
|
|
public CombatTracker aW() {
|
|
return this.combatTracker;
|
|
}
|
|
|
|
public EntityLiving aX() {
|
|
return (EntityLiving) (this.combatTracker.c() != null ? this.combatTracker.c() : (this.killer != null ? this.killer : (this.lastDamager != null ? this.lastDamager : null)));
|
|
}
|
|
|
|
public final float getMaxHealth() {
|
|
return (float) this.getAttributeInstance(GenericAttributes.a).getValue();
|
|
}
|
|
|
|
public final int aZ() {
|
|
return this.datawatcher.getByte(9);
|
|
}
|
|
|
|
public final void p(int i) {
|
|
this.datawatcher.watch(9, Byte.valueOf((byte) i));
|
|
}
|
|
|
|
private int j() {
|
|
return this.hasEffect(MobEffectList.FASTER_DIG) ? 6 - (1 + this.getEffect(MobEffectList.FASTER_DIG).getAmplifier()) * 1 : (this.hasEffect(MobEffectList.SLOWER_DIG) ? 6 + (1 + this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) * 2 : 6);
|
|
}
|
|
|
|
public void ba() {
|
|
if (!this.au || this.av >= this.j() / 2 || this.av < 0) {
|
|
this.av = -1;
|
|
this.au = true;
|
|
if (this.world instanceof WorldServer) {
|
|
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutAnimation(this, 0)));
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void G() {
|
|
this.damageEntity(DamageSource.OUT_OF_WORLD, 4.0F);
|
|
}
|
|
|
|
protected void bb() {
|
|
int i = this.j();
|
|
|
|
if (this.au) {
|
|
++this.av;
|
|
if (this.av >= i) {
|
|
this.av = 0;
|
|
this.au = false;
|
|
}
|
|
} else {
|
|
this.av = 0;
|
|
}
|
|
|
|
this.aE = (float) this.av / (float) i;
|
|
}
|
|
|
|
public AttributeInstance getAttributeInstance(IAttribute iattribute) {
|
|
return this.bc().a(iattribute);
|
|
}
|
|
|
|
public AttributeMapBase bc() {
|
|
if (this.d == null) {
|
|
this.d = new AttributeMapServer();
|
|
}
|
|
|
|
return this.d;
|
|
}
|
|
|
|
public EnumMonsterType getMonsterType() {
|
|
return EnumMonsterType.UNDEFINED;
|
|
}
|
|
|
|
public abstract ItemStack be();
|
|
|
|
public abstract ItemStack getEquipment(int i);
|
|
|
|
public abstract void setEquipment(int i, ItemStack itemstack);
|
|
|
|
public void setSprinting(boolean flag) {
|
|
super.setSprinting(flag);
|
|
AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.d);
|
|
|
|
if (attributeinstance.a(b) != null) {
|
|
attributeinstance.b(c);
|
|
}
|
|
|
|
if (flag) {
|
|
attributeinstance.a(c);
|
|
}
|
|
}
|
|
|
|
public abstract ItemStack[] getEquipment();
|
|
|
|
protected float bf() {
|
|
return 1.0F;
|
|
}
|
|
|
|
protected float bg() {
|
|
return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
|
|
}
|
|
|
|
protected boolean bh() {
|
|
return this.getHealth() <= 0.0F;
|
|
}
|
|
|
|
public void enderTeleportTo(double d0, double d1, double d2) {
|
|
this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch);
|
|
}
|
|
|
|
public void l(Entity entity) {
|
|
double d0 = entity.locX;
|
|
double d1 = entity.boundingBox.b + (double) entity.length;
|
|
double d2 = entity.locZ;
|
|
byte b0 = 3;
|
|
|
|
for (int i = -b0; i <= b0; ++i) {
|
|
for (int j = -b0; j < b0; ++j) {
|
|
if (i != 0 || j != 0) {
|
|
int k = (int) (this.locX + (double) i);
|
|
int l = (int) (this.locZ + (double) j);
|
|
AxisAlignedBB axisalignedbb = this.boundingBox.c((double) i, 1.0D, (double) j);
|
|
|
|
if (this.world.a(axisalignedbb).isEmpty()) {
|
|
if (World.a((IBlockAccess) this.world, k, (int) this.locY, l)) {
|
|
this.enderTeleportTo(this.locX + (double) i, this.locY + 1.0D, this.locZ + (double) j);
|
|
return;
|
|
}
|
|
|
|
if (World.a((IBlockAccess) this.world, k, (int) this.locY - 1, l) || this.world.getType(k, (int) this.locY - 1, l).getMaterial() == Material.WATER) {
|
|
d0 = this.locX + (double) i;
|
|
d1 = this.locY + 1.0D;
|
|
d2 = this.locZ + (double) j;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
this.enderTeleportTo(d0, d1, d2);
|
|
}
|
|
|
|
protected void bj() {
|
|
this.motY = 0.41999998688697815D;
|
|
if (this.hasEffect(MobEffectList.JUMP)) {
|
|
this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F);
|
|
}
|
|
|
|
if (this.isSprinting()) {
|
|
float f = this.yaw * 0.017453292F;
|
|
|
|
this.motX -= (double) (MathHelper.sin(f) * 0.2F);
|
|
this.motZ += (double) (MathHelper.cos(f) * 0.2F);
|
|
}
|
|
|
|
this.am = true;
|
|
}
|
|
|
|
public void e(float f, float f1) {
|
|
double d0;
|
|
|
|
if (this.M() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
|
|
d0 = this.locY;
|
|
this.a(f, f1, this.bk() ? 0.04F : 0.02F);
|
|
this.move(this.motX, this.motY, this.motZ);
|
|
this.motX *= 0.800000011920929D;
|
|
this.motY *= 0.800000011920929D;
|
|
this.motZ *= 0.800000011920929D;
|
|
this.motY -= 0.02D;
|
|
if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
|
|
this.motY = 0.30000001192092896D;
|
|
}
|
|
} else if (this.P() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
|
|
d0 = this.locY;
|
|
this.a(f, f1, 0.02F);
|
|
this.move(this.motX, this.motY, this.motZ);
|
|
this.motX *= 0.5D;
|
|
this.motY *= 0.5D;
|
|
this.motZ *= 0.5D;
|
|
this.motY -= 0.02D;
|
|
if (this.positionChanged && this.c(this.motX, this.motY + 0.6000000238418579D - this.locY + d0, this.motZ)) {
|
|
this.motY = 0.30000001192092896D;
|
|
}
|
|
} else {
|
|
float f2 = 0.91F;
|
|
|
|
if (this.onGround) {
|
|
f2 = this.world.getType(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)).frictionFactor * 0.91F;
|
|
}
|
|
|
|
float f3 = 0.16277136F / (f2 * f2 * f2);
|
|
float f4;
|
|
|
|
if (this.onGround) {
|
|
f4 = this.bl() * f3;
|
|
} else {
|
|
f4 = this.aR;
|
|
}
|
|
|
|
this.a(f, f1, f4);
|
|
f2 = 0.91F;
|
|
if (this.onGround) {
|
|
f2 = this.world.getType(MathHelper.floor(this.locX), MathHelper.floor(this.boundingBox.b) - 1, MathHelper.floor(this.locZ)).frictionFactor * 0.91F;
|
|
}
|
|
|
|
if (this.h_()) {
|
|
float f5 = 0.15F;
|
|
|
|
if (this.motX < (double) (-f5)) {
|
|
this.motX = (double) (-f5);
|
|
}
|
|
|
|
if (this.motX > (double) f5) {
|
|
this.motX = (double) f5;
|
|
}
|
|
|
|
if (this.motZ < (double) (-f5)) {
|
|
this.motZ = (double) (-f5);
|
|
}
|
|
|
|
if (this.motZ > (double) f5) {
|
|
this.motZ = (double) f5;
|
|
}
|
|
|
|
this.fallDistance = 0.0F;
|
|
if (this.motY < -0.15D) {
|
|
this.motY = -0.15D;
|
|
}
|
|
|
|
boolean flag = this.isSneaking() && this instanceof EntityHuman;
|
|
|
|
if (flag && this.motY < 0.0D) {
|
|
this.motY = 0.0D;
|
|
}
|
|
}
|
|
|
|
this.move(this.motX, this.motY, this.motZ);
|
|
if (this.positionChanged && this.h_()) {
|
|
this.motY = 0.2D;
|
|
}
|
|
|
|
if (this.world.isStatic && (!this.world.isLoaded((int) this.locX, 0, (int) this.locZ) || !this.world.getChunkAtWorldCoords((int) this.locX, (int) this.locZ).d)) {
|
|
if (this.locY > 0.0D) {
|
|
this.motY = -0.1D;
|
|
} else {
|
|
this.motY = 0.0D;
|
|
}
|
|
} else {
|
|
this.motY -= 0.08D;
|
|
}
|
|
|
|
this.motY *= 0.9800000190734863D;
|
|
this.motX *= (double) f2;
|
|
this.motZ *= (double) f2;
|
|
}
|
|
|
|
this.aF = this.aG;
|
|
d0 = this.locX - this.lastX;
|
|
double d1 = this.locZ - this.lastZ;
|
|
float f6 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
|
|
|
|
if (f6 > 1.0F) {
|
|
f6 = 1.0F;
|
|
}
|
|
|
|
this.aG += (f6 - this.aG) * 0.4F;
|
|
this.aH += this.aG;
|
|
}
|
|
|
|
protected boolean bk() {
|
|
return false;
|
|
}
|
|
|
|
public float bl() {
|
|
return this.bk() ? this.bp : 0.1F;
|
|
}
|
|
|
|
public void i(float f) {
|
|
this.bp = f;
|
|
}
|
|
|
|
public boolean m(Entity entity) {
|
|
this.k(entity);
|
|
return false;
|
|
}
|
|
|
|
public boolean isSleeping() {
|
|
return false;
|
|
}
|
|
|
|
public void h() {
|
|
super.h();
|
|
if (!this.world.isStatic) {
|
|
int i = this.aZ();
|
|
|
|
if (i > 0) {
|
|
if (this.aw <= 0) {
|
|
this.aw = 20 * (30 - i);
|
|
}
|
|
|
|
--this.aw;
|
|
if (this.aw <= 0) {
|
|
this.p(i - 1);
|
|
}
|
|
}
|
|
|
|
for (int j = 0; j < 5; ++j) {
|
|
ItemStack itemstack = this.g[j];
|
|
ItemStack itemstack1 = this.getEquipment(j);
|
|
|
|
if (!ItemStack.matches(itemstack1, itemstack)) {
|
|
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutEntityEquipment(this.getId(), j, itemstack1)));
|
|
if (itemstack != null) {
|
|
this.d.a(itemstack.D());
|
|
}
|
|
|
|
if (itemstack1 != null) {
|
|
this.d.b(itemstack1.D());
|
|
}
|
|
|
|
this.g[j] = itemstack1 == null ? null : itemstack1.cloneItemStack();
|
|
}
|
|
}
|
|
}
|
|
|
|
this.e();
|
|
double d0 = this.locX - this.lastX;
|
|
double d1 = this.locZ - this.lastZ;
|
|
float f = (float) (d0 * d0 + d1 * d1);
|
|
float f1 = this.aN;
|
|
float f2 = 0.0F;
|
|
|
|
this.aW = this.aX;
|
|
float f3 = 0.0F;
|
|
|
|
if (f > 0.0025000002F) {
|
|
f3 = 1.0F;
|
|
f2 = (float) Math.sqrt((double) f) * 3.0F;
|
|
// CraftBukkit - Math -> TrigMath
|
|
f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
|
|
}
|
|
|
|
if (this.aE > 0.0F) {
|
|
f1 = this.yaw;
|
|
}
|
|
|
|
if (!this.onGround) {
|
|
f3 = 0.0F;
|
|
}
|
|
|
|
this.aX += (f3 - this.aX) * 0.3F;
|
|
this.world.methodProfiler.a("headTurn");
|
|
f2 = this.f(f1, f2);
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("rangeChecks");
|
|
|
|
while (this.yaw - this.lastYaw < -180.0F) {
|
|
this.lastYaw -= 360.0F;
|
|
}
|
|
|
|
while (this.yaw - this.lastYaw >= 180.0F) {
|
|
this.lastYaw += 360.0F;
|
|
}
|
|
|
|
while (this.aN - this.aO < -180.0F) {
|
|
this.aO -= 360.0F;
|
|
}
|
|
|
|
while (this.aN - this.aO >= 180.0F) {
|
|
this.aO += 360.0F;
|
|
}
|
|
|
|
while (this.pitch - this.lastPitch < -180.0F) {
|
|
this.lastPitch -= 360.0F;
|
|
}
|
|
|
|
while (this.pitch - this.lastPitch >= 180.0F) {
|
|
this.lastPitch += 360.0F;
|
|
}
|
|
|
|
while (this.aP - this.aQ < -180.0F) {
|
|
this.aQ -= 360.0F;
|
|
}
|
|
|
|
while (this.aP - this.aQ >= 180.0F) {
|
|
this.aQ += 360.0F;
|
|
}
|
|
|
|
this.world.methodProfiler.b();
|
|
this.aY += f2;
|
|
}
|
|
|
|
protected float f(float f, float f1) {
|
|
float f2 = MathHelper.g(f - this.aN);
|
|
|
|
this.aN += f2 * 0.3F;
|
|
float f3 = MathHelper.g(this.yaw - this.aN);
|
|
boolean flag = f3 < -90.0F || f3 >= 90.0F;
|
|
|
|
if (f3 < -75.0F) {
|
|
f3 = -75.0F;
|
|
}
|
|
|
|
if (f3 >= 75.0F) {
|
|
f3 = 75.0F;
|
|
}
|
|
|
|
this.aN = this.yaw - f3;
|
|
if (f3 * f3 > 2500.0F) {
|
|
this.aN += f3 * 0.2F;
|
|
}
|
|
|
|
if (flag) {
|
|
f1 *= -1.0F;
|
|
}
|
|
|
|
return f1;
|
|
}
|
|
|
|
public void e() {
|
|
if (this.bq > 0) {
|
|
--this.bq;
|
|
}
|
|
|
|
if (this.bh > 0) {
|
|
double d0 = this.locX + (this.bi - this.locX) / (double) this.bh;
|
|
double d1 = this.locY + (this.bj - this.locY) / (double) this.bh;
|
|
double d2 = this.locZ + (this.bk - this.locZ) / (double) this.bh;
|
|
double d3 = MathHelper.g(this.bl - (double) this.yaw);
|
|
|
|
this.yaw = (float) ((double) this.yaw + d3 / (double) this.bh);
|
|
this.pitch = (float) ((double) this.pitch + (this.bm - (double) this.pitch) / (double) this.bh);
|
|
--this.bh;
|
|
this.setPosition(d0, d1, d2);
|
|
this.b(this.yaw, this.pitch);
|
|
} else if (!this.br()) {
|
|
this.motX *= 0.98D;
|
|
this.motY *= 0.98D;
|
|
this.motZ *= 0.98D;
|
|
}
|
|
|
|
if (Math.abs(this.motX) < 0.005D) {
|
|
this.motX = 0.0D;
|
|
}
|
|
|
|
if (Math.abs(this.motY) < 0.005D) {
|
|
this.motY = 0.0D;
|
|
}
|
|
|
|
if (Math.abs(this.motZ) < 0.005D) {
|
|
this.motZ = 0.0D;
|
|
}
|
|
|
|
this.world.methodProfiler.a("ai");
|
|
if (this.bh()) {
|
|
this.bd = false;
|
|
this.be = 0.0F;
|
|
this.bf = 0.0F;
|
|
this.bg = 0.0F;
|
|
} else if (this.br()) {
|
|
if (this.bk()) {
|
|
this.world.methodProfiler.a("newAi");
|
|
this.bn();
|
|
this.world.methodProfiler.b();
|
|
} else {
|
|
this.world.methodProfiler.a("oldAi");
|
|
this.bq();
|
|
this.world.methodProfiler.b();
|
|
this.aP = this.yaw;
|
|
}
|
|
}
|
|
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("jump");
|
|
if (this.bd) {
|
|
if (!this.M() && !this.P()) {
|
|
if (this.onGround && this.bq == 0) {
|
|
this.bj();
|
|
this.bq = 10;
|
|
}
|
|
} else {
|
|
this.motY += 0.03999999910593033D;
|
|
}
|
|
} else {
|
|
this.bq = 0;
|
|
}
|
|
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("travel");
|
|
this.be *= 0.98F;
|
|
this.bf *= 0.98F;
|
|
this.bg *= 0.9F;
|
|
this.e(this.be, this.bf);
|
|
this.world.methodProfiler.b();
|
|
this.world.methodProfiler.a("push");
|
|
if (!this.world.isStatic) {
|
|
this.bo();
|
|
}
|
|
|
|
this.world.methodProfiler.b();
|
|
}
|
|
|
|
protected void bn() {}
|
|
|
|
protected void bo() {
|
|
List list = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D));
|
|
|
|
if (list != null && !list.isEmpty()) {
|
|
for (int i = 0; i < list.size(); ++i) {
|
|
Entity entity = (Entity) list.get(i);
|
|
|
|
// TODO better check now?
|
|
// CraftBukkit start - Only handle mob (non-player) collisions every other tick
|
|
if (entity instanceof EntityLiving && !(this instanceof EntityPlayer) && this.ticksLived % 2 == 0) {
|
|
continue;
|
|
}
|
|
// CraftBukkit end
|
|
|
|
if (entity.S()) {
|
|
this.n(entity);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void n(Entity entity) {
|
|
entity.collide(this);
|
|
}
|
|
|
|
public void ab() {
|
|
super.ab();
|
|
this.aW = this.aX;
|
|
this.aX = 0.0F;
|
|
this.fallDistance = 0.0F;
|
|
}
|
|
|
|
protected void bp() {}
|
|
|
|
protected void bq() {
|
|
++this.aV;
|
|
}
|
|
|
|
public void f(boolean flag) {
|
|
this.bd = flag;
|
|
}
|
|
|
|
public void receive(Entity entity, int i) {
|
|
if (!entity.dead && !this.world.isStatic) {
|
|
EntityTracker entitytracker = ((WorldServer) this.world).getTracker();
|
|
|
|
if (entity instanceof EntityItem) {
|
|
entitytracker.a(entity, (Packet) (new PacketPlayOutCollect(entity.getId(), this.getId())));
|
|
}
|
|
|
|
if (entity instanceof EntityArrow) {
|
|
entitytracker.a(entity, (Packet) (new PacketPlayOutCollect(entity.getId(), this.getId())));
|
|
}
|
|
|
|
if (entity instanceof EntityExperienceOrb) {
|
|
entitytracker.a(entity, (Packet) (new PacketPlayOutCollect(entity.getId(), this.getId())));
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean o(Entity entity) {
|
|
return this.world.a(this.world.getVec3DPool().create(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), this.world.getVec3DPool().create(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null;
|
|
}
|
|
|
|
public Vec3D ag() {
|
|
return this.j(1.0F);
|
|
}
|
|
|
|
public Vec3D j(float f) {
|
|
float f1;
|
|
float f2;
|
|
float f3;
|
|
float f4;
|
|
|
|
if (f == 1.0F) {
|
|
f1 = MathHelper.cos(-this.yaw * 0.017453292F - 3.1415927F);
|
|
f2 = MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F);
|
|
f3 = -MathHelper.cos(-this.pitch * 0.017453292F);
|
|
f4 = MathHelper.sin(-this.pitch * 0.017453292F);
|
|
return this.world.getVec3DPool().create((double) (f2 * f3), (double) f4, (double) (f1 * f3));
|
|
} else {
|
|
f1 = this.lastPitch + (this.pitch - this.lastPitch) * f;
|
|
f2 = this.lastYaw + (this.yaw - this.lastYaw) * f;
|
|
f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F);
|
|
f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F);
|
|
float f5 = -MathHelper.cos(-f1 * 0.017453292F);
|
|
float f6 = MathHelper.sin(-f1 * 0.017453292F);
|
|
|
|
return this.world.getVec3DPool().create((double) (f4 * f5), (double) f6, (double) (f3 * f5));
|
|
}
|
|
}
|
|
|
|
public boolean br() {
|
|
return !this.world.isStatic;
|
|
}
|
|
|
|
public boolean R() {
|
|
return !this.dead;
|
|
}
|
|
|
|
public boolean S() {
|
|
return !this.dead;
|
|
}
|
|
|
|
public float getHeadHeight() {
|
|
return this.length * 0.85F;
|
|
}
|
|
|
|
protected void Q() {
|
|
this.velocityChanged = this.random.nextDouble() >= this.getAttributeInstance(GenericAttributes.c).getValue();
|
|
}
|
|
|
|
public float getHeadRotation() {
|
|
return this.aP;
|
|
}
|
|
|
|
public float bs() {
|
|
return this.br;
|
|
}
|
|
|
|
public void m(float f) {
|
|
if (f < 0.0F) {
|
|
f = 0.0F;
|
|
}
|
|
|
|
this.br = f;
|
|
}
|
|
|
|
public ScoreboardTeamBase getScoreboardTeam() {
|
|
return null;
|
|
}
|
|
|
|
public boolean c(EntityLiving entityliving) {
|
|
return this.a(entityliving.getScoreboardTeam());
|
|
}
|
|
|
|
public boolean a(ScoreboardTeamBase scoreboardteambase) {
|
|
return this.getScoreboardTeam() != null ? this.getScoreboardTeam().isAlly(scoreboardteambase) : false;
|
|
}
|
|
}
|